SSD1: Introduction to Information Systems SSD1: Introduction to Information Systems ISS, Wuhan University.

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SSD1: Introduction to Information Systems SSD1: Introduction to Information Systems ISS, Wuhan University

Background iCarnegie Software Systems Development (SSD) curriculum –SSD1: Introduction to Information Systems –SSD2: Introduction to Computer Systems –SSD3: Object-Oriented Programming and Design –SSD4: User-Centered Design and Testing –SSD5: Data Structure and Algorithms –SSD6: System-Level Programming –SSD7: Database Systems –SSD8: Networks and Distributed Computing –SSD9: Software Specification, Testing and Maintenacne –SSD10: Software Project Organization and Management

Background Two Certificates –SSD1-5: Certificate in Computer Development –SSD6-10: Certificate in Software Systems Development

Introduction to SSD1 Gain fundamental knowledge and skills in software development and problem solving through programming. Learn how software is written, its fundamental building blocks, and how multiple pieces of software cooperate to make Web-based applications work. Create Web pages in HTML and Servlets in Java Build the logic behind typical web applications Prepared to hold responsibilities in developing and supporting interactive websites of a small to moderate scale.

Topics software development processes and environments clients, servers and data transfer introduction to naming issues languages, syntax, interpretation, compilation and execution program control structures data representation (simple types, encapsulated types) basic Java and HTML documentationservlets.

Use The World Wide Web to find information on keeping programming skills current. Effective Web searching techniques. A simple text editor to build and modify HTML and Java code. JDK tools for compiling and debugging Java classes and Servlets. Simple Java data types, objects and arrays.

Knowledgeably Discuss Basic HTML layout and publishing issues. The basic concepts of the software design cycle. The basic concepts of the software design cycle. The request-response architecture of clients, servers and Servlets in Internet applications. Rudimentary concepts of Object-Oriented Programming.

textbook Introduction to Programming Using Java: An Object-Oriented Approach, 2/E Introduction to Programming Using Java: An Object-Oriented Approach, 2/E David Arnow, Scott Dexter, Gerald Weiss Publisher: Addison-Wesley Copyright: 2004 ISBN: Introduction to Programming Using Java: An Object-Oriented Approach, 2/E

textbook

textbook

Textbook for SSD3 Beginning Java Objects: From Concepts To Code, Second Edition Beginning Java Objects: From Concepts To Code, Second Edition Jacquie Barker Jacquie Barker

Content Unit 1 The World Wide Web Unit 2 Introduction to Java and Object-Oriented Programming Unit 3 Inheritance

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