The computer is necessary to solve problems that did not exist before its occurrence. Spirin Alexander In the XXI century together with the development of science and technology there are new social problems.. One of the most widespread of them is computer dependence. Now it is as serious as alcoholism, narcotics and smoking. Introduction
This crazy virtual world. Nowadays computers become our daily occurrence. The number of active users of the personal computer increases every year. Originally computer games were created for the purpose of aggression emission, but now they at times become an aggression source. Now there are methods that allow to vary games strictly on age categories. The game should not provoke the child to aggressive actions and cause cruelty to the characters of the game.
A person frequently does not notice an accretion with the computer. The real life unlike the virtual seems grey and boring, and the computer world bewitches. Practically everyone can find here an occupation to his liking, beginning with рlaying patience till professional programming and breaking of sites. It brings both physical and psychological harm. According to statistics almost 80 % of pupils of 5-7 classes take a great interest in computer games, and it is serious enough : children at the age of have 4-6 year-old play experience. In the computer world teenagers search for self-affirmation.
The phenomenon of Internet addiction. The Internet dependence is when people so prefer the life on the Internet that they actually start to refuse the "real life, spending till 18 hours a day in the virtual reality. The other definition of the Internet dependence is "persuasive desire to enter the Internet, being off-line, and inability to leave the Internet, being on-line".
Kimberley Young gave 4 symptoms of the Internet dependence: 1.The persuasive desire to check up an The constant expectation of the next Internet connection. 3. Complaints of associates that the person spends too much time in the Internet. 4. Complaints of associates that the person spends too much money for the Internet.
Is the game good or evil? The main danger of computer games is that they generate aggressive reaction to almost any conflict situation. Besides it was found out that computer games stimulate only those sites of a brain which are responsible for sight and movement, but do not promote the development of its other important sites. Finally, harm from computer games is connected with their unlimited use. Certain time norms are known to be for any age, and it is necessary to adhere to them strictly.
Games can give the chance t carry out not realized requirements that is necessary for mental health. They train a survival instinct, learn to supervise a situation, promote effective work in a command. Some psychologists are convince that rigid games discharge the mental energy which has been saved up during aggressive self-affirmation of teenagers in the usual life, that is the point is not whether computer games are harm but how much time is devoted to this pastime. The fact is not whether the child plays the computer, but whether he has friends, achievements in the real life. The computer is the world of imaginations, and for any normal person who feels successful, the reality is more important and more necessary than the most attractive illusion.
According to psychologists opinion not only children According to psychologists opinion not only children but also adults become dependent on some computer games: but also adults become dependent on some computer games: Gears of War 2 S.T.A.L.K.E.R Super Mario Halo 3 Guitar Hero Call of Duty 2
The tendency of growth of players Игры и жертвы. В 1999 году 2 подростка убили 11 школьников В 2004 году 3 подростков избили бомжа. В 2007 году в Подмосковье 13-летний мальчик, играя с младшей сестрой в игру «Виселица», повесился на ее глазах. В 2004 году 17-летний подросток жестоко избил и зарезал 14-летнего мальчика.
Questioning Tuimazy secondary school 3 Для чего используется компьютер?
Questioning Tuimazy secondary school 3 Questioning Tuimazy secondary school 3
It is necessary to struggle with с omputer dependence. The way of struggle is to give a person an alternative. For example, sports, creativity, the sphere of additional education, societies, sections. They all can replace bloody and decomposing computer games Also the decision is the popularization of constructive creativity in the area of information technology (societies, courses of programming, computer drawing) The use of information technology for the development training can be not less but even more attractive than computer games.
Conclusion Having studied the problem of Internet dependence, I learned much about the phenomenon of Internet dependence. Having read magazine and newspaper material, psychologists articles and having questioned the schoolchildren of my school, I found out the influence of computer on teenagers health, harm and advantages of the Internet and computer games, the attitude of the pupils to the problem. If Ill have to choose between the virtual life with its interesting people, with its possibilities and the real life even with its problems, I will simply press a button Power on the system block and will go to meet the real life what it would not be.